Home | Creative | Survival | 1.8 Originally | 1.10 Originally | 1.12 | Snapshot | Tekkit Classic | FTB Infinity Lite | FTB Beyond | Simple Life 2 | Epic Colonizer | Epic Colonizer 2 | Terraria Original | RULES | Players Online | How-To's / Other
NEWS/UPDATES:
January 14, 2018: Initial release
- - - - - - - - - - - - - - -
SERVER INFO:
Version: 1.12.2
Spawn point is now protected from monsters lol
This server is for adults and trusted kids only. No griefers. Blocks are logged with CoreProtect. LockettePro is also installed.
If you are new to RS Minecraft please read the rules.
If you are not on the whitelist you can ask me to be added, depending on how I feel about your trustworthiness. Contact page coming soon.
This is meant to be a vanilla like experience, with an emphasis on terrain exploration and colony building.
Difficulty is 3. Mobs are bit more frequent. No non-vanilla teleporting or giving.
The server-side view distance is a lot bigger. This means that it will take chunks longer to load after loading/teleporting.
I would also recommend setting the client view distance higher (server is 16) to enjoy the great epic view...
You might want to consider turning off clouds as well.
Server IP = rsminecraft.servegame.com:25582
- - - - - - - - - - - - - - -
This server uses a custom worldgen preset based on this one, but I have made several changes to it.
Sea level is 80. The base height of the terrain is raised as well.
Except for iron, ore distribution is similar to vanilla, but lower-level rare mineral spawn layers are slightly more spread out vertically.
Iron is spread out much more vertically. Yes you can have an iron mountain mine...
Ore veins are bigger. The overall ore to stone ratio (density) should be about the same as vanilla tho.
There is much more granite, diorite, and andestite than vanilla.
Most rivers are dry because they don't reach sea level, sorry.
There are more dungeons AND a greater density of monsters than vanilla.
I have bukkit plugins that make giant caves and giant trees.
Note that my giant caves are smaller than the defaults, but they are still epic-ly big.
I also have Real Villager Towns, which is a bukkit version of Minecraft Comes Alive.
Item despawning has been made more... realistic? You have one real life hour to find your dropped items.
Shot arrows stay for 10 real life minutes.
- - - - - - - - - - - - - - -
Below is an image of the Amidst biome map.
Below the biome map is the biome color reference chart.
Note that this is a BIOME map only, actual terrain may vary slightly.
NOTE: the biome scale and rivers are 2x larger than on the map.
Therefore any point in the game is actally 2x the coordinates on the biome map!
Spawn location is custom and is about one quarter of a block to the right of (0,0).
I have turned off markers for villages and other structures, due to them being place differently
because of the 2x larger biome sizes. Explore and use dynmap instead.


Server and Chat Logs, open log files with the browser or WORDPAD, not notepad!
username = friend
password = [Ask Joe for the password]
- - - - - - - - - - - - - - - - - - - - - - - - -
To make a *single player* world with this server's preset, click here to open the text file with the preset.
Copy and paste everything in the curly brackets into the "preset" box in minecraft custom world generation.
Note that giant caves and giant trees are from bukkit plugins, not from this preset. More detailed how-to coming soon.
Also note that the single player world might be laggy due to all the epicness of the terrain lol.
- - - - - - - - - - - - - - - - - - - - - - - - -
Top of Page